| 1 | /* |
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| 2 | * free.c |
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| 3 | * |
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| 4 | * Very simple linked-list based malloc()/free(). |
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| 5 | */ |
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| 6 | |
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| 7 | #include <stdlib.h> |
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| 8 | #include "malloc.h" |
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| 9 | |
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| 10 | static struct free_arena_header *__free_block(struct free_arena_header *ah) |
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| 11 | { |
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| 12 | struct free_arena_header *pah, *nah; |
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| 13 | |
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| 14 | pah = ah->a.prev; |
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| 15 | nah = ah->a.next; |
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| 16 | if (pah->a.type == ARENA_TYPE_FREE && |
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| 17 | (char *)pah + pah->a.size == (char *)ah) { |
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| 18 | /* Coalesce into the previous block */ |
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| 19 | pah->a.size += ah->a.size; |
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| 20 | pah->a.next = nah; |
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| 21 | nah->a.prev = pah; |
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| 22 | |
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| 23 | #ifdef DEBUG_MALLOC |
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| 24 | ah->a.type = ARENA_TYPE_DEAD; |
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| 25 | #endif |
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| 26 | |
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| 27 | ah = pah; |
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| 28 | pah = ah->a.prev; |
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| 29 | } else { |
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| 30 | /* Need to add this block to the free chain */ |
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| 31 | ah->a.type = ARENA_TYPE_FREE; |
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| 32 | |
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| 33 | ah->next_free = __malloc_head.next_free; |
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| 34 | ah->prev_free = &__malloc_head; |
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| 35 | __malloc_head.next_free = ah; |
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| 36 | ah->next_free->prev_free = ah; |
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| 37 | } |
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| 38 | |
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| 39 | /* In either of the previous cases, we might be able to merge |
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| 40 | with the subsequent block... */ |
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| 41 | if (nah->a.type == ARENA_TYPE_FREE && |
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| 42 | (char *)ah + ah->a.size == (char *)nah) { |
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| 43 | ah->a.size += nah->a.size; |
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| 44 | |
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| 45 | /* Remove the old block from the chains */ |
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| 46 | nah->next_free->prev_free = nah->prev_free; |
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| 47 | nah->prev_free->next_free = nah->next_free; |
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| 48 | ah->a.next = nah->a.next; |
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| 49 | nah->a.next->a.prev = ah; |
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| 50 | |
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| 51 | #ifdef DEBUG_MALLOC |
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| 52 | nah->a.type = ARENA_TYPE_DEAD; |
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| 53 | #endif |
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| 54 | } |
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| 55 | |
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| 56 | /* Return the block that contains the called block */ |
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| 57 | return ah; |
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| 58 | } |
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| 59 | |
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| 60 | void free(void *ptr) |
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| 61 | { |
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| 62 | struct free_arena_header *ah; |
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| 63 | |
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| 64 | if (!ptr) |
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| 65 | return; |
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| 66 | |
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| 67 | ah = (struct free_arena_header *) |
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| 68 | ((struct arena_header *)ptr - 1); |
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| 69 | |
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| 70 | #ifdef DEBUG_MALLOC |
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| 71 | assert(ah->a.type == ARENA_TYPE_USED); |
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| 72 | #endif |
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| 73 | |
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| 74 | __free_block(ah); |
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| 75 | |
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| 76 | /* Here we could insert code to return memory to the system. */ |
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| 77 | } |
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