| 1 | ;; ----------------------------------------------------------------------- |
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| 2 | ;; |
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| 3 | ;; Copyright 1994-2008 H. Peter Anvin - All Rights Reserved |
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| 4 | ;; |
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| 5 | ;; This program is free software; you can redistribute it and/or modify |
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| 6 | ;; it under the terms of the GNU General Public License as published by |
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| 7 | ;; the Free Software Foundation, Inc., 53 Temple Place Ste 330, |
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| 8 | ;; Boston MA 02111-1307, USA; either version 2 of the License, or |
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| 9 | ;; (at your option) any later version; incorporated herein by reference. |
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| 10 | ;; |
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| 11 | ;; ----------------------------------------------------------------------- |
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| 12 | |
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| 13 | ; ---------------------------------------------------------------------------- |
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| 14 | ; VGA splash screen code |
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| 15 | ; ---------------------------------------------------------------------------- |
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| 16 | |
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| 17 | ; |
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| 18 | ; vgadisplayfile: |
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| 19 | ; Display a graphical splash screen. |
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| 20 | ; The file is already opened on the top of the getc stack. |
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| 21 | ; |
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| 22 | ; Assumes CS == DS == ES. |
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| 23 | ; |
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| 24 | section .text16 |
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| 25 | |
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| 26 | vgadisplayfile: |
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| 27 | ; This is a cheap and easy way to make sure the screen is |
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| 28 | ; cleared in case we were in graphics mode already |
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| 29 | call vgaclearmode |
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| 30 | call vgasetmode |
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| 31 | jnz .error_nz |
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| 32 | |
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| 33 | .graphalready: |
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| 34 | ; Load the header. |
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| 35 | mov cx,4+2*2+16*3 |
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| 36 | mov di,LSSHeader |
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| 37 | .gethdr: |
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| 38 | call getc |
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| 39 | stosb |
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| 40 | loop .gethdr |
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| 41 | jc .error |
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| 42 | |
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| 43 | ; The header WILL be in the first chunk. |
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| 44 | cmp dword [LSSMagic],0x1413f33d ; Magic number |
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| 45 | .error_nz: jne .error |
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| 46 | |
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| 47 | mov dx,GraphColorMap ; Color map offset |
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| 48 | mov ax,1012h ; Set RGB registers |
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| 49 | xor bx,bx ; First register number |
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| 50 | mov cx,16 ; 16 registers |
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| 51 | int 10h |
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| 52 | |
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| 53 | .movecursor: |
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| 54 | mov ax,[GraphYSize] ; Number of pixel rows |
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| 55 | mov dx,[VGAFontSize] |
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| 56 | add ax,dx |
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| 57 | dec ax |
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| 58 | div dl |
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| 59 | xor dx,dx ; Set column to 0 |
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| 60 | cmp al,[VidRows] |
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| 61 | jb .rowsok |
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| 62 | mov al,[VidRows] |
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| 63 | dec al |
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| 64 | .rowsok: |
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| 65 | mov dh,al |
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| 66 | mov ah,2 |
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| 67 | xor bx,bx |
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| 68 | int 10h ; Set cursor below image |
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| 69 | |
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| 70 | mov cx,[GraphYSize] ; Number of graphics rows |
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| 71 | mov word [VGAPos],0 |
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| 72 | |
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| 73 | .drawpixelrow: |
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| 74 | push cx |
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| 75 | mov di,VGARowBuffer |
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| 76 | ; Pre-clear the row buffer |
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| 77 | push di |
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| 78 | push di |
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| 79 | mov cx,640/4 |
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| 80 | xor eax,eax |
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| 81 | rep stosd |
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| 82 | pop di |
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| 83 | mov cx,[GraphXSize] |
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| 84 | call rledecode ; Decode one row |
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| 85 | pop si |
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| 86 | mov di,VGAPlaneBuffer |
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| 87 | push di |
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| 88 | mov bp,640 |
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| 89 | call packedpixel2vga |
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| 90 | pop si |
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| 91 | push es |
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| 92 | mov di,0A000h ; VGA segment |
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| 93 | mov es,di |
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| 94 | mov di,[VGAPos] |
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| 95 | call outputvga |
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| 96 | pop es |
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| 97 | add word [VGAPos],640/8 |
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| 98 | pop cx |
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| 99 | loop .drawpixelrow |
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| 100 | |
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| 101 | .error: |
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| 102 | jmp close ; Tailcall! |
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| 103 | |
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| 104 | ; |
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| 105 | ; rledecode: |
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| 106 | ; Decode a pixel row in RLE16 format. |
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| 107 | ; |
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| 108 | ; getc stack -> input |
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| 109 | ; CX -> pixel count |
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| 110 | ; ES:DI -> output (packed pixel) |
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| 111 | ; |
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| 112 | rledecode: |
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| 113 | xor dx,dx ; DL = last pixel, DH = nybble buffer |
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| 114 | .loop: |
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| 115 | call .getnybble |
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| 116 | cmp al,dl |
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| 117 | je .run ; Start of run sequence |
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| 118 | stosb |
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| 119 | mov dl,al |
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| 120 | dec cx |
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| 121 | jnz .loop |
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| 122 | .done: |
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| 123 | ret |
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| 124 | .run: |
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| 125 | xor bx,bx |
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| 126 | call .getnybble |
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| 127 | or bl,al |
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| 128 | jz .longrun |
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| 129 | .dorun: |
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| 130 | push cx |
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| 131 | mov cx,bx |
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| 132 | mov al,dl |
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| 133 | rep stosb |
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| 134 | pop cx |
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| 135 | sub cx,bx |
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| 136 | ja .loop |
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| 137 | jmp short .done |
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| 138 | .longrun: |
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| 139 | call .getnybble |
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| 140 | mov bl,al |
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| 141 | call .getnybble |
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| 142 | shl al,4 |
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| 143 | or bl,al |
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| 144 | add bx,16 |
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| 145 | jmp short .dorun |
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| 146 | |
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| 147 | .getnybble: |
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| 148 | test dh,10h |
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| 149 | jz .low |
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| 150 | and dh,0Fh |
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| 151 | mov al,dh |
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| 152 | ret |
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| 153 | .low: |
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| 154 | call getc |
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| 155 | mov dh,al |
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| 156 | shr dh,4 |
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| 157 | or dh,10h ; Nybble already read |
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| 158 | and al,0Fh |
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| 159 | ret |
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| 160 | |
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| 161 | ; |
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| 162 | ; packedpixel2vga: |
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| 163 | ; Convert packed-pixel to VGA bitplanes |
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| 164 | ; |
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| 165 | ; DS:SI -> packed pixel string |
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| 166 | ; BP -> pixel count (multiple of 8) |
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| 167 | ; DS:DI -> output (four planes) |
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| 168 | ; |
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| 169 | packedpixel2vga: |
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| 170 | xor cx,cx |
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| 171 | .planeloop: |
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| 172 | inc cx |
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| 173 | push si |
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| 174 | push bp |
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| 175 | .loop1: |
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| 176 | mov bx,8 |
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| 177 | .loop2: |
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| 178 | lodsb |
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| 179 | shr al,cl |
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| 180 | rcl dl,1 ; VGA is bigendian. Sigh. |
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| 181 | dec bx |
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| 182 | jnz .loop2 |
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| 183 | mov [di],dl |
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| 184 | inc di |
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| 185 | sub bp,byte 8 |
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| 186 | ja .loop1 |
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| 187 | pop bp |
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| 188 | pop si |
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| 189 | cmp cl,3 |
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| 190 | jbe .planeloop |
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| 191 | ret |
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| 192 | |
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| 193 | ; |
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| 194 | ; outputvga: |
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| 195 | ; Output four subsequent lines of VGA data |
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| 196 | ; |
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| 197 | ; DS:SI -> four planes @ 640/8=80 bytes |
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| 198 | ; ES:DI -> pointer into VGA memory |
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| 199 | ; |
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| 200 | outputvga: |
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| 201 | mov dx,3C4h ; VGA Sequencer Register select port |
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| 202 | mov al,2 ; Sequencer mask |
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| 203 | out dx,al ; Select the sequencer mask |
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| 204 | inc dx ; VGA Sequencer Register data port |
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| 205 | dec ax ; AL <- 1 |
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| 206 | .loop1: |
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| 207 | out dx,al ; Select the bit plane to write |
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| 208 | push di |
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| 209 | mov cx,640/32 |
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| 210 | rep movsd |
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| 211 | pop di |
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| 212 | add ax,ax |
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| 213 | cmp al,8 |
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| 214 | jbe .loop1 |
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| 215 | ret |
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| 216 | |
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| 217 | ; |
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| 218 | ; vgasetmode: |
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| 219 | ; Enable VGA graphics, if possible; return ZF=1 on success |
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| 220 | ; DS must be set to the base segment; ES is set to DS. |
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| 221 | ; |
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| 222 | vgasetmode: |
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| 223 | push ds |
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| 224 | pop es |
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| 225 | mov al,[UsingVGA] |
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| 226 | cmp al,01h |
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| 227 | je .success ; Nothing to do... |
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| 228 | test al,04h |
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| 229 | jz .notvesa |
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| 230 | ; We're in a VESA mode, which means VGA; use VESA call |
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| 231 | ; to revert the mode, and then call the conventional |
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| 232 | ; mode-setting for good measure... |
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| 233 | mov ax,4F02h |
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| 234 | mov bx,0012h |
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| 235 | int 10h |
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| 236 | jmp .setmode |
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| 237 | .notvesa: |
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| 238 | mov ax,1A00h ; Get video card and monitor |
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| 239 | xor bx,bx |
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| 240 | int 10h |
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| 241 | sub bl, 7 ; BL=07h and BL=08h OK |
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| 242 | cmp bl, 1 |
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| 243 | ja .error ; ZF=0 |
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| 244 | ; mov bx,TextColorReg |
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| 245 | ; mov dx,1009h ; Read color registers |
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| 246 | ; int 10h |
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| 247 | .setmode: |
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| 248 | mov ax,0012h ; Set mode = 640x480 VGA 16 colors |
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| 249 | int 10h |
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| 250 | mov dx,linear_color |
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| 251 | mov ax,1002h ; Write color registers |
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| 252 | int 10h |
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| 253 | mov [UsingVGA], byte 1 |
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| 254 | |
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| 255 | ; Set GXPixCols and GXPixRows |
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| 256 | mov dword [GXPixCols],640+(480 << 16) |
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| 257 | |
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| 258 | call use_font ; Set graphics font/data |
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| 259 | mov byte [ScrollAttribute], 00h |
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| 260 | |
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| 261 | .success: |
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| 262 | xor ax,ax ; Set ZF |
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| 263 | .error: |
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| 264 | ret |
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| 265 | |
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| 266 | ; |
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| 267 | ; vgaclearmode: |
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| 268 | ; Disable VGA graphics. It is not safe to assume any value |
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| 269 | ; for DS or ES. |
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| 270 | ; |
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| 271 | vgaclearmode: |
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| 272 | push ds |
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| 273 | push es |
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| 274 | pushad |
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| 275 | mov ax,cs |
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| 276 | mov ds,ax |
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| 277 | mov es,ax |
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| 278 | mov al,[UsingVGA] |
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| 279 | and al,al ; Already in text mode? |
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| 280 | jz .done |
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| 281 | test al,04h |
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| 282 | jz .notvesa |
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| 283 | mov ax,4F02h ; VESA return to normal video mode |
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| 284 | mov bx,0003h |
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| 285 | int 10h |
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| 286 | .notvesa: |
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| 287 | mov ax,0003h ; Return to normal video mode |
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| 288 | int 10h |
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| 289 | ; mov dx,TextColorReg ; Restore color registers |
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| 290 | ; mov ax,1002h |
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| 291 | ; int 10h |
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| 292 | mov [UsingVGA], byte 0 |
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| 293 | |
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| 294 | mov byte [ScrollAttribute], 07h |
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| 295 | call use_font ; Restore text font/data |
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| 296 | .done: |
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| 297 | popad |
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| 298 | pop es |
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| 299 | pop ds |
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| 300 | ret |
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| 301 | |
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| 302 | ; |
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| 303 | ; vgashowcursor/vgahidecursor: |
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| 304 | ; If VGA graphics is enabled, draw a cursor/clear a cursor |
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| 305 | ; |
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| 306 | vgashowcursor: |
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| 307 | pushad |
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| 308 | mov al,'_' |
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| 309 | jmp short vgacursorcommon |
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| 310 | vgahidecursor: |
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| 311 | pushad |
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| 312 | mov al,' ' |
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| 313 | vgacursorcommon: |
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| 314 | cmp [UsingVGA], byte 1 |
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| 315 | jne .done |
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| 316 | mov ah,09h |
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| 317 | mov bx,0007h |
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| 318 | mov cx,1 |
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| 319 | int 10h |
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| 320 | .done: |
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| 321 | popad |
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| 322 | ret |
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| 323 | |
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| 324 | |
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| 325 | section .data16 |
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| 326 | ; Map colors to consecutive DAC registers |
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| 327 | linear_color db 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0 |
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| 328 | |
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| 329 | ; See comboot.doc, INT 22h AX=0017h for the semantics |
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| 330 | ; of this byte. |
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| 331 | UsingVGA db 0 |
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| 332 | |
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| 333 | section .bss16 |
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| 334 | alignb 4 |
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| 335 | LSSHeader equ $ |
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| 336 | LSSMagic resd 1 ; Magic number |
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| 337 | GraphXSize resw 1 ; Width of splash screen file |
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| 338 | GraphYSize resw 1 ; Height of splash screen file |
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| 339 | GraphColorMap resb 3*16 |
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| 340 | VGAPos resw 1 ; Pointer into VGA memory |
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| 341 | VGAFilePtr resw 1 ; Pointer into VGAFileBuf |
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| 342 | ; TextColorReg resb 17 ; VGA color registers for text mode |
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| 343 | %if IS_SYSLINUX |
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| 344 | VGAFileBuf resb FILENAME_MAX+2 ; Unmangled VGA image name |
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| 345 | %else |
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| 346 | VGAFileBuf resb FILENAME_MAX ; Unmangled VGA image name |
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| 347 | %endif |
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| 348 | VGAFileBufEnd equ $ |
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| 349 | VGAFileMBuf resb FILENAME_MAX ; Mangled VGA image name |
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| 350 | |
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| 351 | alignb 4 |
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| 352 | VGARowBuffer resb 640+80 ; Decompression buffer |
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| 353 | VGAPlaneBuffer resb (640/8)*4 ; Plane buffers |
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